Ability Requirements : 11 Intelligence, 11 Strength
Possible Upper :Archer, Bladesman, Blind-Fighter, Duelist, Sapper, Shikari, Spy
Skill Bonuses : Decent To-Hit (All Melee Weapons), Fair Damage (Same)
Penalties : -1 Wisdom
Description :
A Tactician has trained with all types of Melee Weapons and
knows how to use them better than most. They have studied the
art of combat, and are well-versed in the fighting styles of
most fighters. Unfortunately, knowing these things tends to
lead to arrogance during combat, hence the Wisdom loss that
is suffered.