Ability Requirements : 10 Dexterity
Possible Upper : Archer, Bladesman, Blind-Fighter, Duelist, Horseman, Spy, Troubadour
Skill Bonuses : Very Good Fishing/Skinning/Fire Starting/Gold Panning, Very Good Swimming, Very Good To Hit when Outdoors
Penalties : To Hit Penalty when not Outdoors
Description :
An Outdoorsman is at home when Outdoors, doing everything
better in that environment. Anything to do with the general
sense of outdoor living comes naturally. However, an
Outdoorsman tends to feel a bit trapped when not Outdoors,
hence the combat penalty.