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Thieves' Guild

Location : Threshold
Races Allowed : Human, Elf, Half-Elf, Half-Orc, Dwarf, Halfling, Duergar, Gnome, Minotaur
Ability Requirements : 15 Dexterity
Guild Skills : Unarmed, Perception, Swim, Climb, Slash, Disarm, Spying, Larceny, Extortion, Pierce, Blunt, Dodging, Dirty Fighting, Ranged, Offhand, Dual, Backstab, Sneak, Hide
Guild Schools : N/A
Location : Deepwater, Jaarmin Keep, Kalinport
Description :
The Thieves' Guild has been around as long as anyone can remember. Located in Threshold, the Guild bullies the town merchants to pay a 'protection' fee, more to protect the merchants from the Guild than anything else! Thieves are skilled at picking pockets and placing a knife in an unsuspecting individual's back.

Current officers

Duce : Sweegy
Vigo : Drashen, Fingers
Defalcator : Blant, Frodo, Valas