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Illusionists

Races Allowed : Gnome, Svirfneblin
Ability Requirements : 15 Dexterity, 14 Intelligence
Guild Skills : Unarmed, Perception, Swim, Climb, Blunt, Pierce, Dodging
Guild Schools : Illusion, Conjuration, Divination, Alteration, Enchantment
Location : Gnomish Citadel, Granei
Description :
Illusionists are know as tricksters and magicians. Using slight-of-hand and a few illusions, they could get you to see whatever they wanted!

Current officers

Visionar :
Contriver : Brick
Dreamtact : Fain, Flash
Schemere : Houdini
Oraculist :

Below is the list of the Spells available, by Level and Magic School:

Level 1

Alt - Darkness
Alt - Light
Conjur - Magical Armor
Conjur - Startle
Div - Detect Magic
Enc - Daze
Illus - Limited Blur

Level 2

Alt - Clumsiness
Alt - Continual Light
Conjur - Magical Shield
Conjur - Faerie Fire
Div - Detect Invisibility
Enc - Tasha's Hideous Laughter
Illus - Blindness
Illus - Mirror Images
Illus - Illusionary Haunt

Level 3

Alt - Haste
Alt - Levitate
Conjur - Conjure Weapon
Conjur - Project Nightmare
Conjur - Bigby's Hammer
Enc - Frighten
Illus - Bestow Radiance
Illus - Enlarge
Illus - Ignominy
Illus - Blur
Illus - Invisibility

Level 4

Alt - Dispel Illusion
Alt - Invisibility Purge
Div - Scry
Illus - Illusionary Flash
Illus - Phantasmal Force
Illus - Vertigo

Level 5

Illus - Illusion of Power
Illus - Light Shards

Key :
Abj : Abjuration
Con : Conjuration
Div : Divination
Nec : Necromancy