Races Allowed : Duergar
Ability Requirements : 15 Strength, 13 Constitution
Guild Skills : Unarmed, Perception, Swim, Climb, Blunt, Disarm, Backstab, Advanced Melee, Pierce, Slash, Dual, Ranged, Dodging, Offhand
Guild Schools : NA
Location : Dunkrist
Description :
The Homeguard's main purpose is to defend the Duergar city of Dunkrist. Able to vanish at will, the Homeguard are always adept at setting up ambushes and also surprising many an
unsuspecting party.
Psyloc :
Raver : Gunde
Boedlamite :
Hammitye : Amroth, Zim