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Cult of Be'juak

Races Allowed : Human, Half-Elf, Half-Orc
Ability Requirements : 14 Wisdom, 13 Dexterity, 12 Intelligence
Guild Skills : Unarmed, Perception, Swim, Climb, Blunt, Faith, Pierce, Ranged
Guild Schools : Necromancy, Abjuration, Alteration, Divination
Location : Kalinport Ruins, Threshold Catacombs
Description :
The Cult of Be'juak is a secretive organization bent on inflicting as much pain and suffering on other individuals as possible. The Cult's dark Patron, Be'Juak, grants his followers spells of disease and destruction for their use carrying out his desires.

Current officers

Nightmaster : Baka
Death's Hand :
Dybbuk : Triel
Death Fiend :

Below is the list of the Spells available, by Level and Magic School:

Level 1

Abjur - Protection from Good
Alt - Burning Hands
Alt - Weakness
Div - Detect Magic
Necro - Cause Light

Level 2

Abjur - Cause Blindness
Abjur - Disrupt Good
Abjur - Fire Resistance
Abjur - Lightning Resistance
Abjur - Curse
Abjur - Acid Resistance
Abjur - Poison Resistance
Alt - Clumsiness
Alt - Continual Light
Alt - Enhanced Burning Hands
Alt - Infravision
Div - Detect Alignment
Necro - Cause Serious
Necro - Soul Steal

Level 3

Abjur - Cause Disease
Abjur - Acid Weakness
Abjur - Disbelief
Abjur - Poison Weakness
Alt - Corrosive Touch
Div - Vision
Necro - Cause Critical

Level 4

Abjur - Malevolent Shielding
Abjur - Poison Cloud
Alt - Immedicabile Vulnus
Necro - Phantasmal Leech
Necro - Oppressive Wrath

Level 5

Abjur - Banishment
Abjur - Planar Gate

Key :
Abj : Abjuration
Con : Conjuration
Div : Divination
Nec : Necromancy